Figure 1: The origins of virtual archaeology
Figure 2: (video) An animated 3D computer model of hypothetical excavations of a 3D archaeological assemblage, or 'site', presented at CAA in 1990 was the first example of applying solid modelling technology as 'virtual archaeology'
Figure 3: The spirit of virtual archaeology renders explicit the dynamic relationship between archaeological practice and technology
Figure 4: An interactive example of an RTI from the Re-Reading the British Memorial Project
Figure 5: Materialisation: the AMF file format encapsulates key elements of an archaeological context record, making possible a closer alignment between virtual and physical worlds
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