Introduction: Digital Practice as Meaning Making in Archaeology
Gareth Beale and Paul Reilly
Proposal received: 29 April 2015; Accepted: 12 October 2016; Published: 5 June 2017
After Virtual Archaeology: Rethinking Archaeological Approaches to the Adoption of Digital Technology
Gareth Beale and Paul Reilly
Summary | Table of Contents
Digital Media, Creativity, Narrative Structure and Heritage
Tara Copplestone and Daniel Dunne
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The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
Stuart Eve
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Geophysics: creativity and the archaeological imagination
Rose Ferraby
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Theorising 3D Visualisation Systems in Archaeology: Towards more effective design, evaluations and life cycles
Fabrizio Galeazzi and Paola Di Giuseppantonio Di Franco
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Digital Creativity and the Wall Paintings of 'Shakespeare's Guildhall', Stratford-upon-Avon
Kate Giles
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The Apparatus of Digital Archaeology
Jeremy Huggett
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Where are we? Reviewing the Integration of Complex Spatial Data in Current Field Archaeology
Peter Jensen
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The Strange Case of Dame Mary May's tomb: The performative value of Reflectance Transformation Imaging and its use in deciphering the visual and biographical evidence of a late 17th-century portrait effigy
Jude Jones and Nicole Smith
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Power is in the Process: The ACCORD project
Mhairi Maxwell
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Animated GIFs as Expressive Visual Narratives and Expository Devices in Archaeology
Colleen Morgan and Nela Scholma-Mason
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Acoustic Heritage and Audio Creativity: the Creative Application of Sound in the Representation, Understanding and Experience of Past Environments
Damian Murphy, Simon Shelley, Aglaia Foteinou, Jude Brereton and Helena Daffern
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