PREVIOUS   NEXT   CONTENTS   HOME 

13. Bibliography

A

Aldred, Cyril. 1996. Egyptian Art, World of Art Series, Thames and Hudson.

Auld, L.W.S. and Pantelidis V. 1994 Exploring Virtual Reality for Classroom Use - the virtual reality and education lab at East Carolina University. Tech Trends 39 1. 29-31.

B

Bierbrier, M. 1982. The Tomb-Builders of the Pharaohs, The American University in Cairo Press.

Bruyere, B. 1959. La Tombe No. 1 de Sen-nedjem, L'Institut Francais.

C

Campbell, C. 1912. The Miraculous Birth of King Amon-Hotep III, Oliver and Boyd.

D

Daniels, R. 1997. 'The Need for the Solid Modelling of Structure in the Archaeology of Buildings', Internet Archaeology, Issue 2 http://intarch.ac.uk/journal/issue 2/daniels_index.html

Daressy. M. 1920 Rapport de la decouverte faite par Ed. Toda. Annales du Service des Antiquites de l'Egypte XX.

Davis, Ben. 1997. 'The Future of the Past', Scientific American: Reviews and Commentaries, http://www.sciam.com/0897issue/0897review1.html

Dodson, Aidan. 1991. Egyptian Rock-cut Tombs, Shire Egyptology.

E

Economou, Maria. 1997. The Application of Interactive Multimedia in Museums and Archaeology: Design and Evaluation of the Euesperides Program. D.Phil. University of Oxford.

G

Gillings, M. and Goodrick, G.T. 1996 'Sensous and Reflexive GIS: exploring visualisation and VRML', Internet Archaeology, 1 http://intarch.ac.uk/journal/is sue1/gillings_index.html

J

James, T.G.H. 1985. Egyptian Painting, British Museum.

K

Kreuger M.W. 1993 An Easy Entry Artificial Reality. In A. Wexelblat (ed) Virtual Reality: Applications and Explorations. Boston Academic Press Professional. 147-161.

Kvamme, K.L. 1992. 'GIS and Archaeology', in Lock and Moffet (eds), Computing Applications and Quantitative Methods in Archaeology 1991, Brit. Archaeol. Rep. Int. Ser. 577, 79.

L

Lesko, L.H. (ed.) 1994. Pharaoh's Workers; The Villagers of Deir el Medina, Cornell University Press.

M

Marrin, C. and Campbell, B. 1997. Teach Yourself VRML 2 in 21 days Sams.Net Publishing

Mathur, Shesh. 1997. Three Dimensional Representation of Archaeological Data in American Archaeology, http://www.uiowa.edu/~anthro/plains/Termppr.htm accessed 02/06 /98.

Mitchell, W.L. 1997. Moving the museum onto the Internet: The use of virtual environments in education about ancient Egypt, April 1997. http: //www.doc.mmu.ac.uk/RESEARCH/virtual-museum/Pubs/brad97/brad97pap.html

Mitchell, W.L. and Economou, D. 1997. The Internet and Virtual Reality in Heritage Education: more than just a technical problem. Proceedings of 26th Computer Applications in Archaeology 24-28 March 1998. Barcelona. 74-75.

R

Roberts, J.C. and Ryan, N. 1997. Alternative Archaeological Representations within Virtual Worlds, http://www.cs.ukc.ac.uk/people/staff/nsr/arch/vrsig97/vrsig. html

Reilly, P. and Rahtz, S. 1992. Archaeology and the Information Age, Routledge. http://dx.doi.org/10.4324/9780203168349

Romer, J. 1984. Ancient Lives; The Story of the Pharaoh's Tombmakers, Weidenfeld and Nicolson.

Ross, S., Moffet, J. and Henderson, J. (eds). 1991. Computing for Archaeologists, Oxford University Committee for Archaeology Monograph No. 18, Oxford.

Ryan, N.S. 1996. Computer-based visualisation of the past: technical 'realism' and historical credibility. In T. Higgins, P.Main and J.Lang (eds) Imaging the Past. British Museum Occasional Paper 114, 95-108.

S

Sanders, D.H. 1997 Archaeological Virtual Worlds for Public Education. CSS Journal (http://www.webcom/journal/) 5, 3

Sanders, D., and Gray, E. 1996. VRML based public education: an example and vision, http://www.vrmlsite.com/dec96/spot2.html.

Schafer, H. 1986. Principles of Egyptian Art, Griffith Institute.

Shedid, Abdel Ghaffar. 1994. Das Grab des Sennedjem, Verlag Philipp Von Zabern.

T

Terras, M. 1998. A Virtual Tomb for Kelvingrove, Virtual Reality as a Tool for Education. M.Sc. Dissertation. University of Glasgow.

Toda, M.E. 1920. La Decouverte et l'inventaire du Tombeau de Sen-nezem, Annales du Service des Antiquities de l'Egypte Tome XX.

W

Wood J. and Chapman G. 1992 Three-dimensional computer visualisation of historic buildings with particular reference to reconstruction modelling. In P.Reilly and S.Rahtz (eds) Archaeology and the Information Age: a global perspect ive. One World Archaeology 21. Routledge. 123-46.


Other Web Sites of Interest

Dynamic Timelines - Visualising Historical Information in Three Dimensions http://robin.www.media.mit.edu/people/robin/thesis/

Egyptian Reconstructions, University of Chicago, http://www-oi.uchicago.edu/OI/DEPT/RA/ABZU/ABZU_REGINDX_EGYPT_IMG.HTML

Egyptian Tomb of Menna, Manchester Metropolitan University http://www.doc.mmu.ac.uk/RESEARCH/virtual-museum/Menna/

Infobyte, http://www.infobyte.it/catalogo/indexuk.html

Learning Sites Inc, http://www.learningsites.com

Object Immersion: Database-Driven VRML and Robocam Technology in the Virtual Museum by A. Russo, http://www.archimuse.com/mw98/papers/russo/russo_paper.html accessed 29/05/98.

The Miller Project: A Virtual Library of Significant Historical Buildings in their Original Form, http://www.icemt.iastate.edu/~timmyg/miller/index.html

The VRML Repository, http://www.web3d.org/vrml/vrml.htm

Time Travels in Virtual Online Landscapes http://www.archimuse.com/mw98/papers/striepe/striepe_paper.html

VRML Works, http://hiwaay.net/~crispen/vrml/index.html


 PREVIOUS   NEXT   CONTENTS   HOME 

© Internet Archaeology URL: http://intarch.ac.uk/journal/issue7/terras/biblio.htm
Last updated: Mon Nov 29 1999